EFFECTS OF DIGITAL GAME-BASED LEARNING ON PRODUCT INNOVATION SKILLS DEVELOPMENT: COMPARATIVE ANALYSIS BETWEEN APPLIED ARTS AND APPLIED SCIENCE UNDERGRADUATE STUDENTS. Malaysian Journal of Learning and Instruction, [S. l.], v. 21, n. 2, p. 357–386, 2024. DOI: 10.32890/mjli2024.21.2.12. Disponível em: https://www.educationmalaysia.co.uk/index.php/mjli/article/view/20342. Acesso em: 10 nov. 2025.