EFFECTIVENESS OF A GAMIFICATION APPLICATION IN LEARNING MANDARIN AS A SECOND LANGUAGE. Malaysian Journal of Learning and Instruction, [S. l.], v. 19, n. 2, p. 183–211, 2022. DOI: 10.32890/mjli2022.19.2.7. Disponível em: https://www.educationmalaysia.co.uk/index.php/mjli/article/view/14675. Acesso em: 10 nov. 2025.